Tools of the Position Player: Catcher, Infield and Outfield
- Hit: A combination of balance, swing path, quickness
and strength and how this allows a to make solid contact consistently.
- Hit For Power: How hard young players hit the ball.
As players mature physically through high school and college this
equates to the distance the ball travels when a good swing is put
on the ball.
- Field/Defense: The ability, through footwork, to
be in a good position to receive the ball as it is thrown, or hit
on the ground or in the air. Once in this position, field/defense
is how well do your hands work to actually make a catch.
- Arm Strength: How hard does the player throw the
ball? Does the player throw the ball hard and accurate with online
carry? Baseball catchers average pop time 2.0; softball catchers 1.7.
- Run: How fast is a player? Baseball players are
measured in 60-yard dash and 6.8 seconds is the Major League average.
Home to first base 4.2/4.3 is the Major League average. Softball players
are measured home-to-first and the average is 2.5-2.7.
Tools of the Pitcher: Control/Command
- Control: Ability to throw a strike.
- Command: Ability to work accurately within the strike zone.
- Fastball: The pitch you throw with the greatest
velocity measurable in miles per hour. Working velocity and top velocity
is most measured. Major League average is 90 mph. Softball college
average is 64 mph.
- Curveball: Quality-of-pitch directly relates to ability to
spin the ball with leverage and front-side extension.
- Slider: Hard, short breaking pitch quality based on spin
leverage, tilt and depth.
- Change: Feel-pitch quality based on rotation, arm speed and
deception.
- Drop/Rise: Actual change in plane of the ball, leverage,
arm speed and deception … all make these pitches quality.
**Average is not a mean. Average is a level that means anything above is special and anything below is a normal level.